Professions
Professions in BitCraft are a measure of player characters' skills in various tasks and activities. There are currently 13 Professions, each of which may be raised to a maximum of Lv. 100 when enough Experience is gained. [1]
Profession overview
Basics
Tasks in BitCraft that take time to complete, such as gathering a resource or crafting an item, are usually associated with a Profession. For instance, chopping trees is a Forestry task while processing wood into planks is a Carpentry task. Performing a task gains Experience in the matching Profession, eventually gaining levels up to a soft-cap of 100.
Categorization
Professions may be loosely divided into gathering and crafting professions:
- Gathering: Foraging, Hunting, Mining
- Crafting: Carpentry, Cooking, Leatherworking, Masonry, Smithing, Tailoring
- Both: Scholar, Farming, Fishing, Forestry
The general idea seems to be that every gathering Profession has a matching crafting Profession, such as Forestry to Carpentry or Mining to Smithing & Masonry. More advanced crafting projects usually need extra materials from all over the gathering and processing industry. Scholar is a single Profession that performs tasks equivalent to gathering and crafting all on its own, but still requires support from the other Professions.
Tools
Each Profession is associated with a particular type of tool, such as a hammer or a chisel. Most tasks beyond the very beginning of the game require a tool equipped and can't be performed without one.
Tools of a higher power require a higher Profession level to equip, but have a higher tool power. A higher tool power allows characters to perform that Profession's tasks more quickly. For instance, the default Flint tools have a power of 8 while the Pyrelite tools (non-perfected) have a power of 12. Therefore, tasks are performed 50% more quickly with Pyrelite tools than with Flint.
A player character may equip one of every tool type simultaneously and will automatically prepare the correct tool for the current task.
Achievements
Reaching certain milestones in a Profession grants in-game achievements and cosmetic options. Every 10 levels gives a character title while every 20 unlocks Profession-themed cosmetic outfit pieces in the Vault.
Professions
Skill | Description |
---|---|
Carpentry | Sawing and carving raw wood into planks, beams and other wood products |
Cooking | Making food and drinks, extracting oils for wood products |
Farming | Preparing and planting seeds, tending to crops, harvesting and processing farmed crops |
Fishing | Making bait, catching fish, processing fish |
Foraging | Finding mushrooms, wild fibers, wild flowers and wild seeds |
Forestry | Cutting trees, seeding and planting saplings, collecting sap, making charcoal |
Hunting | Catching and harvesting animals |
Leatherworking | Making tannin, drying and tanning hides into leather, processing leather into products |
Masonry | Crushing and carving stone, shaping and processing clay into ceramics, mixing mortar, cutting gems |
Mining | Mining for rocks, gems, ore and precious metals, prospecting |
Scholar | Used for tier advancement, knowledge is learned primarily through ancient ruins |
Smithing | Preparing and processing ore, smelting and smithing ingots, turning metal into products |
Tailoring | Processing fibers and filaments into fabrics and strings, creating products from cloth |